A guide to help you get all the outcomes in the game. Still gonna be a lot of work, though!
Monster Prom 2 Monster Camp
Farming Camp Tips & Guide
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Farming outcomes?
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The game has a load of events, and all those events have either 2 (for the campfire events) or 4 outcomes. Getting them all is a very long task, but outcomes, no matter if they’re successes or failures, have been written with a lot of love and deserve to be read by players. This guide is here to help you get organized enough to get them.
My method, my spreadsheet
I made a spreadsheet for Monster Prom, the prequel to this game. With a few changes, it’s now back for Monster Camp and you can use it if you want to. If you don’t want to use my filthy spreadsheet, you can skip this part and go to the tips below it.
Link to the Spreadsheet (made with Open Office, not sure how well it works with other software)
It’s all explained in the sheet itself, but I’ll explain it again anyway: Jungle town: birthday quest crackers.
- in the Type column, you can type whatever word you want to help you sort the events better (location the event happens in, characters involved, etc.) and you can also type Night for campfire event, which will automatically grey out the failures (since they don’t exist for those)
- in the Name column, you can type the name you want to give the event (make it short, but precise to help find it again better)
- the four next columns are there to track the outcomes you got for each event; just type s, b, cr, ch or f (x for campfire events or events where you don’t remember the needed stat) depending on the stat you needed for the choice you made in the right column (success or failure for the first choice, success or failure for the second choice) and it will be the right colour
With this, you can keep track of every single event and outcome you got to know exactly which ones you still need.
The spreadsheet also has two other tabs: one with all the info on backpack items, and one with info on the drinks I got (that part is incomplete, feel free to add to it on your own guide, as it will let you remember which drink will help you for the outcomes you want).
Tips on keeping track
So you don’t want to use my spreadsheet? Let’s help you get organized then. If you’re gonna keep track, you need several things:
- a name to remember each event by, preferably short, but with enough info to know which one it is
- a way to know which characters this event is about, where it happens (if location-specific) and what kind of event it is (regular one? campfire one?)
- a way to know which stat each of the two choices from the event is about
- a way to know which of the four (two in campfire events) outcomes you got for each event
The most important part is to start as early as you can. Each outcome you got without keeping track is one you might not remember and will have to get a second time, just to make sure.
Tips on farming
Farming starts the moment you start a game. Having several players (even if they’re all you playing alone) will let you cover more ground and get more events out of the pool for that game to get the ones you want.
Getting the right backpack items will let you keep the stats you want to fail at appropriately low and the ones you want to succeed at appropriately high.
Finally, having all players focus on a same summer crush will deplete the event pool even more and let you farm more efficiently.
Once in the game, it’s good to focus on a single location for each player at first, to be as sure as you can that you have all the location-specific events. Once you’re lacking fewer outcomes, you’re gonna need to keep track of which stats they’re about so your players are as low (or high) as possible in those stats, making sure you’re going to get the right outcomes. I recommend making stat-focused runs (low smarts runs, high charm runs, etc.) once the going gets harder.
Finally, drinks can be very important. Know them well and choose them well, as getting the Sangria when you need to fail at charm will be a gamebreaker.
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There used to be a folder with all logs in Monster Prom, that would tell you which events you got (with their official names) and which outcomes you got (but not the stat needed for each choice). It helped tremendously, but I have not been able to find them for Camp, so you’re, alas, on your own for that part, meaning you won’t be able to find which choices you’ve made before you started keeping track (if you do find where the logs are, please tell me)
One last thing: while I recommend keeping track as early as possible, I wouldn’t start farming right away. Play for a while first, enjoy the game at your own pace, get secret endings. You’ll get outcomes pretty quickly at first anyway, no need to go straight to grinding. Start doing so when you think you’ve seen most of the content you want to see.
I’ll update the spreadsheet’s drink tab as I get more and the other tabs if I get any additional info. Good luck and enjoy farming!
More of this sort of thing:
I think I got into Monster Prom last year because it looked like a great, goofy game to play around Halloween. And in a way, I was right: Monster Prom is what the title implies. It’s a dating sim/visual novel set in a high school populated by monsters of all kinds. But what sets Monster Prom apart from the other dating sims is it’s multiplayer function: friends can compete with each other to win a certain monster’s affections or just have fun taking in various scenarios together! Well, to quote a scenario from the original Monster Prom:
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“Up to four friends select dynamic human avatars and compete to win the affections of one of six quirky humans!”
Replace “human” with “monster”, and that’s Monster Prom!
The company behind this wacky experience, Beautiful Glitch, released the anticipated sequel only days ago. Like its predecessor, Monster Camp is a multiplayer dating sim set in a monster-verse. Unlike the previous game, this one is set at a summer camp. Well, sort of. You see:
Monster Camp has five different “games” under one title. The first story is closest to the title: the player(s) are at a summer camp with six sexy monsters and have three weeks to ask one of them to watch a romantic meteor shower together. The second scenario, titled “Monster Retreat”, focuses on a friendly rivalry between two characters from the original game: the gorgon Vera and the mermaid princess Miranda. The third one, “Monster Roadtrip”, chronicles the crazy misadventures of lovable werewolf Scott and the party girl ghost Polly. The fourth story is untitled, but vampire Liam and Eldrich cutie Zoe will be the stars. The fifth one is titled “Monster Prom Reverse”, and it stars the four monsters that the players have the option of playing. It seems like players will be able to romance the characters that they’ve used in the past!
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“Wow, that’s a lot of content! This sounds like so much fun!” “As a fan of Monster Prom, I’m so excited to play all of these scenarios and see everything there is to see!” “Expositional yet pointless dialogue!” These are the kinds of things I was thinking when I booted up my copy of Monster Camp for the first time. Unfortunately for me, I hadn’t learned the truth, which is: only the first of the five stories is currently available to play. The other four will be implemented in future updates.
The largest issue that the game currently faces is that it’s incomplete. Aside from the four scenarios, there’s other content that’s missing: one of the highlights of Monster Prom was the character gallery that displayed images from the secret endings and character art. The gallery is incomplete at the moment and the voice acting is inconsistent. For me, this is somewhat disappointing: I’d rather have everything be available at once than have to wait for major updates. But I understand that good things come to those who wait, and I believe that the rest of the game will be worth waiting for.
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Although Monster Camp is missing a lot of content and will have to go through a lot of updates in the future, the game is not without charm and fun. In the game’s wonderful animated credits sequence, a message appears in the cyborg Calculester’s head, which reads, “A good review means a lot to us!” Well, if the developers are reading this, I hope you found it helpful, and to the gamers looking for a weird, slightly spooky and mostly goofy game to play on Halloween, I hope you check out Monster Camp!